Introducing MetaHuman SDK - an automated AI solution for realistic and animation characters. This Unreal Engine plugin allows you to create and use lipsync animation generated by our cloud server.
Current version 1.2.4.
Changelog
Roadmap, Feedback, Bug tracker
Video tutorial
https://www.youtube.com/watch?v=E2K_DEDgyaY
Features:
- Realistic lipsync facial animation from just an audio file
- Support different face emotions
- Full integration with Unreal MetaHumans
- Support any rig compatible with Live Link Face
- Use runtime API blueprints to generate animation
- All animation can be exported to .json files and shared between Maya, Blender, Unity, or Unreal Engine
In this document we will cover the most common plugin use case:
How to generate lip sync animation
How to use animation indirect
How to use animation in sequencer